AFTERFALL: Insanity: Review - Zoetic Salon
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AFTERFALL: Insanity: Review

AFTERFALL: Insanity: Review

Being special in our democratic time is difficult. To attract the buyer, most often there is no longer enough beautiful wrapper, loud shouts and promises of universal happiness – it is necessary to show this in trailers and demonstrations at various exhibitions. However, not everyone actually turns out to be what we were waiting for him.

The tale of the doctor and his faithful friend is an ax

AFTERFALL: Insanity, Unfortunately, it is to such projects that. Almost immediately after the announcement, rather bold statements about Horror with an emphasis on human psychology rained down. Even the main character was made Psycho a psychotherapist, so that he is diagnosed with schizophrenics and claustrophobes encountered without the use of extraneous means.

But let’s start from afar, and specifically with the background. She is epic, like Dobrynya Nikitich, and consists in the fact that humanity still ran into the rake of the Third World War, burned the entire surface with nuclear bombs, and few survivors hid in pre-prepared shelters (analogy with Fallout, I hope it is obvious?). The government was prudent enough to predict the development of asylum of insulation syndrome among residents and equip every underground bunker with a psychotherapist to combat this misfortune.

Our hero is not simple, as it might seem at first. He is tormented by insomnia, there are some problems in his personal life, and a friend, by and large, he has only one. Well, with the authorities, the relationship is rather tense. However, after a few minutes, after the words “aggression as a means of struggle with stress … x-mm …” it becomes obvious that these words will become the motto of what is happening, and all does not care about the character. And so it will.

My head is your head, and then ask the questions

So, the main knead begins when it calls us Wardener Commander to entrust the responsible task to study the strange behavior of people at the lower levels. As usual, during the operation it turns out that the behavior is not just strange, but very strange and that the standard techniques of psychoanalysis subordinate here only the door control panel, which will be made the only diagnosis of “locked” for the entire game and instantly prescribed the key card.

Everything that begins to happen further, as a psychotherapist’s workdays, is very remote – we separate the heads of our patients from bodies, solve the tasks for transfusion, trying to save the thermonuclear reactor, destroy mutants, kill the guards, and also an endless number of times disinfection.

These cameras are a real punishment. They are nailed almost throughout the shelter, and every second transition from the room to the room is accompanied by a short, but terribly annoying procedure.

However, this is not the main failure of the creators AFTERFALL: Insanity. The worst thing is that in the end the horror did not work out. There is such a feature of this genre that if something looks ridiculous or stupid, then it instantly destroys the atmosphere. So here only constant impassable darkness and music work on the atmosphere. Sometimes.

Ves in the root. Although … no, changed his mind. Ruby! Ruby under the root!

And the first place in the list of atmosphere destroyers is occupied by local screensavers. Not only are the characters themselves poorly animated, they also constantly carry and create some kind of nonsense. Talks with a sudden movement of the hand of an invisible director jump from one topic to another or simply stop at their very peak, when it would seem, it would seem completely inappropriate.

The plot itself is felt about the same. Some half caricature characters with serious faces absolutely without any good reason do complete chaos, while maintaining the angelic expressions of faces. In general, it is impossible to perceive seriously on the screen. In addition, our hero, making notes in the CPC, regularly calls everyone around the crazy. A guy with a terrible mask on his face, two and a half meters tall, with a swollen and cracked skin and the bones sticking out of everywhere, he simply went crazy, of course.

These guys, like ordinary insane residents of the shelter, by the way, cannot really scare. Always appear from afar, loudly greet us and fearfully run to hug. In large groups, they practically do not attack, and they are killed simply quite simply, which is why what is happening resembles simply not a very well -set militant.

“Bu-effect” could not even be achieved by the usual methods of glitches and various accidents like a huge transport container falling before the ground on the ground. Neither the dead dead in the morgue, nor the schizonauts, nor the corpses are regularly fired into various cracks,.

Let me shoot your brains, friend!

But let’s get away from horror tunnel. The project still has a chance to be a mediocre gunman;In the end, they will not scare us all the time. But here, unfortunately, disappointment awaits.

First of all, it is worth noting that, despite the presence of firearms, you will most often have to wave your arms, reinforcement, axes or something else. The choice is wide, however, the combat system includes only two types of strokes and block, so that the victory over any enemy comes down to the distribution of a couple of successful dentists.

With “guns” even sadder: shootings with opponents, managed only by the desire to run to the player and poke a wand into it, look absolutely cardboard.

In general from AFTERFALL: Insanity an interesting project could turn out. However, on almost all the fronts, she has problems: the plot is lame, gameplay – a curve, the graphics – not so amazing, but the strongest side can be called music. As a result, all this resembles a vinaigrette from poorly hidden borrowing Fallout, Dead Space and Condemned: Criminal Origins.

Pros: Atmospheric music.
Cons: a weak plot;impenetrable darkness;Widespread falsehood.

AFTERFALL: Insanity

The best comments

The game went completely and I can say that this is far from the worst shooter. Yes, almost everything that is written in this review is true, but at the same time positive points that hold the monitor sufficient.

The warhead is a curve, but at the same time interesting. That is, you can accept with a sledgehammer from below, or you can put an ax in a boshka on top … At the same time, the cold weapons in the game is such a number that yes Condemned is just resting ..

Shoot not to say what is fun, but there is. And most importantly in whom, opponents in the game are not the most ordinary. It was especially pleased that the cartridges need to be collected and their supply is strictly limited.

The plot is lame. But he is and I am more than sure of a competent presentation could be perceived seriously. However, the final video was very pleased ..

The graphics are outdated, but the design of the levels is quite decent. Again it is clear that they tried. Ikarus pierced a meal nostalgic tear (bus).

In general, the game is short, but the situation is changing more than once, and the enemies and yes arsenal are strongly with it. First very much resembles dead space. Then we get into the city, we go to DMA, we are attacked by bandits instead of monsters. Then everything changes again, but the hero dresses up in the manner of a bandit from Rage.

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You need to avoid light, to wet some new monsters, ghosts fly ..

As a result, the game came out of course mediocre, but at the same time pleasant. Quite a suitable shooter for a couple of evenings, especially since there are no others at all ..

And I liked the toy, quite interesting. Although not aaa-class, it will help to pass the evening.

I just went through the game and is confidently ready to say that this is one of the most striking surprises of this year. The game terribly struck me with his plot, that is, not even with them, but rather his denouement. The first half of the game is terribly boring and not interesting, but already in the second half, when the main character gets out of the shelter, the global removal of the brain begins. The one who played will understand me. Yes, play afterfall: Insanity is very difficult due to bad graphics that presses on the eyes, backward mechanics and terribly crooked animation. But the plot, and the ending, they are worth. I saw a similar cliphester only in the film Fight Club and the game Cod Black Ops. But to be honest, the latter, according to the idea, still lags behind afterfall: Insanity.
Yes, the game is not a masterpiece and against the background of a long -released dead cosmos 2 (mechanics of something similar) looks behind. But for the sake of one plot about the adventures of Dr. Schizophrenic and a really epic finale, you should master this game.

Well, the assessment of the “Proproding” does not mean that the game cannot like it. I remember, in the summer there is nothing to do in the figs Sniper: Ghost Warrior and got even his pleasure. 🙂

Without a doubt, I’m sick. Heavily sick. I have to turn to the doctor current, let him have a sikirbashka.

And yet, I was most pleased with the game in the game, when the chief hero floods a couple of people, and the note considers it quite normal, only because the authorities call him to himself in order to teach to wash off in the toilet. And his friend and girl believe that he is quite sane, embroidering the brains of the guard from the ax.

By the way, I expected the same assessment, always like this: Rage – a rim and afterfall – the passage is bad grades in those games that, in fact, were to be good and high -quality, but it turns out the other way around.

As a result, all this resembles a vinaigrette of poorly hidden borrowings by Fallout, Dead Space and Condemned: Criminal Origins.

What an interesting logic you have. Like buying – it is a pity, shit, but you can download it. On freebies, it immediately becomes? : 3

I liked the game, did not regret that I bought! A wonderful plot, a post -apocalyptic atmosphere (graphone better), the music is that you need an interesting and memorable character Dr. Albert Tokai! The ending surprised, did not expect such an end, I hope there will be a continuation! For me, the game deserves “commendable”!
Of the minuses – the graphics are not so, the hero is not needed by a stressometer, it is impossible to lose control over it as the outfits said and besides it does not work!
Pros: plot, music, battle with bosses, post -apocalyptic atmosphere!

To admit the first videos with the game was very convincing, quite convincing so that I could even catch something remotely familiar in the name, and the screenshots finally returned me a memory of this game. At that time, it seemed to me that even something would work out of the game … The main character, gloriously looking like Alana Weika, seems to be not a very trivial tie, setting, as if torn from the next “saw” … Definitely such an assessment is probably objective, but less sorry fromThis does not become.

I do not agree:
The plot is quite interesting – it is psychological and quite playable.
I would take it to the pluses!

Afterfall: Insanity, who came out of under the pen Intoxicate Studios in 2011 caused all very mixed feelings. The Poles like our children from the CIS always dreamed of making their folk Fallout, but the good post -apocalypse still did not work out, the guys from Intoxicate were serious about whether they could justify them? Now we’ll figure it out. By the way, let’s pay attention to a couple of words development. Initially, AFTERFALL was planned as a role -playing game whose events unfold in the post -apocalyptic world in the spirit of Fallout and S.T.A.L.K.E.R. However, it was subsequently decided to change the genre to Survival Horror. The development began by Polish fans of the series of games voiced above, the reason for such sharp changes is banal, at some point the developers were noticed by Nicolas and took young and ambitious guys under its wing. They immediately realized that the authors would not pull the original idea, and turned the game into a thriller in the manner of Dead Space. And so about the plot.
Plot
The main character is 36-year-old Dr. Albert Tokai, a member of the medical team who is responsible for the mental and physical health of people who inhabit the shelter “Glory”. Albert specializes in the treatment of insulation syndrome, but it itself suffers from its symptoms. Tokai is accused of committing a serious crime, but he manages to neutralize representatives of the law and hide, hoping to prove his innocence, many questions of truth? Believe me, in the process of playing these questions, there will be more, so as not to disclose all the cards I will say that 90% of the time we will have to beat the blanchs who went and solve the simplest puzzles. The plot itself is really intriguing, the main character asks the question “what is the hell to take” ”and you think in the same way, and later, at the time of the climax, my jaw dropped when the player answered a couple of questions during the game, but the hell has appeared moremore, and the finale does not reveal them in any way, from the word at all, it is sad, but the plot here is my respect.
Gameplay
And so about gameplay fights off customers by the doctor with improvised means: trimming pipes, crowbars, legs from tables, hammering – everything is in progress against hopelessly sick patients. This is the game differs from Dead Space or Resident Evil: in most cases, a well -aimed blow with a fire brigade acts no worse than firearms. Moreover, in AFTERFALL: Insanity guns are made of hands badly, and only at the very last levels become really useful. Even the guards armed to the teeth of the shelter, who were giving up on Albert, are not able to contrast anything with a warlike Aesculapius, and therefore massively perish from sweeping strokes with a divorce key on the ribs. AI is bad here, at the maximum level of complexity they shoot crookedly, run heavily and, in general, do not differ in a deep mind. Gaimpeyo the game can not surprise anything, you just run, beat, shoot and all.
Graphics
The game is made on the Unreal Engine 3 engine, but it is old and you’ll squeeze out little of it in general, but the Poles survived all the juices, models of weapons, environment, the lights are well done, the only thing that confuses this vile glare on the surface.
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Conclusion
We will be honest, the game is raw and generally not very, but I hope that on the market, where huge corporations dictate the rules of the developers, there will be such guys as Intoxicate Studios, is it worth buying this product? If you want to watch an interesting plot, then yes.
The plot is -7.
Gameplay – 3.
Graphics – 8.
Assessment – 6.

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